Stav 23.06.2026

This commit is contained in:
2026-06-23 15:20:56 +02:00
commit 6d91e83e8c
5670 changed files with 1145969 additions and 0 deletions
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# pylint: disable=W0611
'''
OpenGL
======
Select and use the best OpenGL library available. Depending on your system, the
core provider can select an OpenGL ES or a 'classic' desktop OpenGL library.
'''
import sys
from os import environ
MIN_REQUIRED_GL_VERSION = (2, 0)
def msgbox(message):
if sys.platform == 'win32':
import ctypes
from ctypes.wintypes import LPCWSTR
ctypes.windll.user32.MessageBoxW(None, LPCWSTR(message),
u"Kivy Fatal Error", 0)
sys.exit(1)
if 'KIVY_DOC' not in environ:
from kivy.logger import Logger
from kivy.graphics import gl_init_resources
from kivy.graphics.opengl_utils import gl_get_version
from kivy.graphics.opengl import (
GL_VERSION,
GL_VENDOR,
GL_RENDERER,
GL_MAX_TEXTURE_IMAGE_UNITS,
GL_MAX_TEXTURE_SIZE,
GL_SHADING_LANGUAGE_VERSION,
glGetString,
glGetIntegerv,
gl_init_symbols,
)
from kivy.graphics.cgl import cgl_get_initialized_backend_name
from kivy.utils import platform
def init_gl(allowed=[], ignored=[]):
gl_init_symbols(allowed, ignored)
print_gl_version()
gl_init_resources()
def print_gl_version():
backend = cgl_get_initialized_backend_name()
Logger.info('GL: Backend used <{}>'.format(backend))
version = glGetString(GL_VERSION)
vendor = glGetString(GL_VENDOR)
renderer = glGetString(GL_RENDERER)
Logger.info('GL: OpenGL version <{0}>'.format(version))
Logger.info('GL: OpenGL vendor <{0}>'.format(vendor))
Logger.info('GL: OpenGL renderer <{0}>'.format(renderer))
# Let the user know if his graphics hardware/drivers are too old
major, minor = gl_get_version()
Logger.info('GL: OpenGL parsed version: %d, %d' % (major, minor))
if ((major, minor) < MIN_REQUIRED_GL_VERSION and backend != "mock"):
if hasattr(sys, "_kivy_opengl_required_func"):
sys._kivy_opengl_required_func(major, minor, version, vendor,
renderer)
else:
msg = (
'GL: Minimum required OpenGL version (2.0) NOT found!\n\n'
'OpenGL version detected: {0}.{1}\n\n'
'Version: {2}\nVendor: {3}\nRenderer: {4}\n\n'
'Try upgrading your graphics drivers and/or your '
'graphics hardware in case of problems.\n\n'
'The application will leave now.').format(
major, minor, version, vendor, renderer)
Logger.critical(msg)
msgbox(msg)
if platform != 'android':
# XXX in the android emulator (latest version at 22 march 2013),
# this call was segfaulting the gl stack.
Logger.info('GL: Shading version <{0}>'.format(glGetString(
GL_SHADING_LANGUAGE_VERSION)))
Logger.info('GL: Texture max size <{0}>'.format(glGetIntegerv(
GL_MAX_TEXTURE_SIZE)[0]))
Logger.info('GL: Texture max units <{0}>'.format(glGetIntegerv(
GL_MAX_TEXTURE_IMAGE_UNITS)[0]))
# To be able to use our GL provider, we must have a window
# Automatically import window auto to ensure the default window creation
import kivy.core.window # NOQA